Gloomhaven bgg12/14/2022 ![]() ![]() With a playtime of 1-3 hours per scenario (depends on the number of players, how quickly players react, and the exact scenario), this is a lot of value for a game under $50. There are a total of 25 scenarios, but since you sometimes have to choose between different paths and some of the scenarios have certain prerequisites, you’ll experience around 20 of them in a single playthrough. Gloomhaven veterans should start around scenario 4, where the game really begins. The tutorial is excellent for new players, experienced board gamers, and also those that bought the big-box Gloomhaven, opened it, were shocked by the massiveness of the game, never to touch it again. The action on the cards are explained in detail and the enemies use simplified decks. Each of the tutorial scenarios only adds a couple of new game mechanics (for example, in the first one, you only learn about moving and attacking). Thanks to the initial five scenarios that act as a tutorial, getting into the game was easy. New player, welcome to the city of Gloomhaven! Just open the scenario book and prepare the monsters. The set-up is super-swift and easy to do. When Gloomhaven: Jaws of the Lion arrived in Europe, I was more than happy to pay the required sum. Imagine how thrilled I was when Cephalophair Games announced just what I was missing: a shorter, smaller, and cheaper version of Gloomhaven. Maybe then will be the time to experience the allegedly brilliant game mechanics and immersive campaign. One day perhaps, when the kids are older and I have a spare table. So Gloomhaven descended to the back of my mind. Almost a hundred scenarios with a playing time of a couple of hours per scenario? I’m sure the experience is fantastic, but who in their right mind has the time to ever complete such an undertaking? Certainly not me.Ĭharts, that Gloomhaven was on the top or near the top: I’ve been a strong admirer of it for a long time, but it also scared me. There was one game that usually came out on top of all those charts, Gloomhaven. As I was delving deeper, I inevitably began checking out more and more games: different genres, themes, and mechanics. I had been a gamer my whole life, but it has been only a couple of years ago when I discovered the world of modern board gaming. ![]() Introduction to Gloomhaven: Jaws of the Lion – Review #GLOOMHAVEN BGG FULL#The box is quite hefty and it comes packed full of components. If you click on an affiliate link and buy something, I will earn a commission – I am a member of the Amazon Associates program. Tags: dungeon-crawler, cooperative, thematic, strong game mechanics ![]() Players: 1-4, works well with all numbers Read my Gloomhaven: Jaws of the Lion – Review to find out whether the slimmer version retains the qualities of its big brother. It's the thing all good tabletop adaptations should have: A reason why I'd play this rather than sit around a table.Jaws of the Lion is the latest entry to the ever-expanding Gloomhaven universe. If you feast on this kind of tactical play like I do, and if you're very happy to let the computer handle the little details, then Gloomhaven's ruggedly narrated adventures are exactly what you want from the genre. Four hours in the digital campaign will let quick players plow through as many as three dungeons. Four hours at the table will get you a single dungeon, with its encounters before and after, played. Nonetheless, the campaign is a blast with friends and far faster than a boxed game. It's absolutely bizarre that I had to consult the tabletop rulebook to be sure I understood mechanics: When is my character's combat deck shuffled? What does that little flippy arrow mean? None of this is clear. Misunderstanding the rules can be extremely frustrating, and there's no comprehensive rulebook in the menus. What should be easy-to-fix mistakes like moving one hex off, selecting the wrong ability, or misclicking to pass on an ability are impossible to take back. If that doesn't sound like enough, there are 17 playable classes with their own unique mechanics and decks of cards.īafflingly, Gloomhaven doesn't have an undo button. A single misplayed card can set you on the path to doom in some scenarios: burning a powerful ability early might feel good, but what if that's the power you needed to grab the loot or knock out the last few enemies fast enough? It's some of the best tactical play in gaming, and some of the most delightfully difficult choices you'll ever make in a dungeon crawler. Missions are hard, and even the easy difficulty can and will beat tactics veterans into a pulp. These fairly simple rules make fights into a slew of tough tactical choices and tight time limits. ![]()
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